| Portrayed by Alice Pol |
| //Artwork by // |
| Name: | Merhea Hurley |
| (meh-RE-a her-LEE) | |
| AKA: | Alba Blake, Quinn Silverelbow, Dayamon N. Gir |
| Gender: | Female |
| Race: | Human |
| Class: | Rogue |
| Role: | Damage |
| Faction: | Alliance |
| Professions: | mining, engineering |
| Homeland: | Nomad |
| Player: | Saaron |
RP Hooks
- Criminal: She might have stolen something from you once. Oops?
- Artist: As she comes from a family of strolling players, you might have seen one of her family's shows. And she might have stolen something from you. Oops?
- Useful: If you can teach her something useful, she'll like you.
Appearance
Merhea is a thin woman with long blonde hair and brown eyes. Her clothes and the expressions on her face vary depending on the character she's playing and the situation she's getting herself into.
Personality
Merhea, as an outlaw with a past as a performer, likes to hide behind many aliases and personalities, most of which are characters written by her parents. Her personality will thus depend on whom it seems you have in front of you. Amongst her many characters, you could be talking with Quinn Silverelbow, the sweet and polite merchant’s daughter from Gilneas. Or maybe Dayamon N. Gir the absent-minded engineer and veteran of the Second War. Alba Blake is her blank persona, changing moment to moment, mimicking the people around her.
Merhea is, as herself, a bit more confident, angry and cold than her characters. Regardless of who she's currently playing, she's a true adrenaline junkie!
History
Born in a family of strolling players, she was taught how to dance, act, and sing as her parents planned on making her the star of their company when she grew up. She had her time to shine after 18 years of life and preparation, a few years after the Second War. Soon, however, her family realized that they had to diversify their activities if they wanted to make enough money to live, and the group turned to crime using their shows as distractions.
They traveled the Eastern Kingdom, changing their names, shows, and roles off and on the stage, in-between each town they traveled to. Eventually, the Hurley family had to stop all their activities completely.
Some were imprisoned, others escaped and joined other criminal groups or went back to a law-abiding life, and finally, some, like her parents were taken by the Scourge.
Merhea kept doing criminal activities as she waited a few years for her face and voice to be forgotten and is now ready to perform in the streets of Azeroth for a few coins again. She joined the Cobalt Company hoping to get some protection if things went awry, as they had a good reputation and a lot of connections.
Relationships
| Elohad Ference She knew of his theater company, back in the day, which is how the Cobalt Company caught her eyes. Merhea thinks she's kind of got him wrapped around his finger. |
| Cressidha Aspenwood Tries to bond with her, as Cressidha could help her in making some costumes for characters, and the noble's mannerism is interesting for her character of Quinn. |
| Glynara Craghart Interesting woman who's more than meets the eye. Merhea hopes to learn a lot from her. And wait until Merhea learns that she's a senator's daughter! |
Writings
| Title | Summary |
|---|---|
| (2022-06-03) Kobold Company and Cobalt Company | On a warm spring day in Stormwind, two bard walk into a tavern, and an accord is struck. |




