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| Name: | Halnar Thundervein |
| (HAL-nar) | |
| Gender: | Male |
| Race: | Dwarf |
| Class: | Shaman |
| Role: | Damage |
| Professions: | mining, skinning |
| Homeland: | The Hinterlands |
| Player: | OzmaAsimov |
RP Hooks
- Dry Dwarf — Halnar has sworn off of alcohol; a sacrifice for the spirits he feels saved him from himself.
- Action! — Halnar is drawn to thrills and danger. The more chaotic the better.
- Wildhammer Dwarf — Other Wildhammers may know Halnar, or know of him.
- Second War Veteran — Anyone who fought alongside the Wildhammer in the Second War might have some connection to Halnar.
Appearance
Halnar is thick even as dwarves go, with an overall squarish shape. His belly speaks to his voracious appetite, but doesn't completely hide the layer of solid muscle beneath. Despite his overall stockiness, he is very agile and quick on his feet.
His hair is rich, wheaty blond streaked with white. His long mohawk is typically bound into a row of loops (at least until it all comes loose with his physical antics). His beard is short, reaching only to his collar, and his long moustache is usually kept braided.
Halnar's voice booms as if he's forgotten how to whisper. His gaze pierces through his surroundings with bright blue eyes, unsettlingly wide open. His mouth is seemingly always stretched into a manic grin, baring his teeth as he cackles even in inappropriate situations.
The shaman has plenty of scars, but two are particularly notable. The most obvious is a deep, thick scar running from just over his left eye all the way to the back of his head. When his torso is bare, one can see a large patch of burned flesh in the center of his chest, and a matching one on his back.
Personality
Fearless ⬥ Physical ⬥ Boisterous ⬥ Impulsive
Halnar has boundless energy and an insatiable appetite for thrills and danger. Where others may tread with care, Halnar charges boldly ahead. His mind is a constant tempest of thoughts…which regularly manifest in his loud words and impulsive actions.
He delights in his relationship with the elements, particularly lightning. Chaotic as he is, Halnar seems the world as a constant storm, and to him that is something both to revel in and test oneself against. This is both figurative and literal, as he doesn't demonstrate any restraint when calling on the elements. To Halnar, the storm isn't a destructive force—it's a dance partner.
History
Halnar put the wild in Wildhammer. He was an unruly child, constantly finding himself in fights or getting into some trouble or another. At the root of his antics was a good heart, often fighting in defense of weaker friends. But he often didn't know when to stop.
He found some purpose and (some) discipline when he began training to fight for his clan. As a gryphon rider, wielding one of the mighty stormhammers, he felt fulfilled and empowered.
However, Halnar's career in the skies came to an abrupt end during the Second War. He never saw the troll that threw the axe that split his skull. He had barely realized he'd fallen from his gryphon until just before he struck the ground. Presumed dead, the battle raged around him, his body ignored. But by some miracle, the axe in his brain hadn't killed him. He eventually regained consciousness and limped away from the carnage back to the safety of the Alliance camp.
Despite his miraculous survival, Halnar was in no shape to keep fighting (though he claimed otherwise). He was forcibly retired, which left him feeling empty and useless. He fell into the bottom of a steady stream of bottles for years. The drink was the only thing that seemed to dull the strange thoughts his damaged brain constantly produced.
In Year 28, the Shattering reshaped the world. Thousands died. The elements were running rampant. Determined that the world was ending, Halnar struck out to face the oncoming chaos. A storm had swept in from the sea, reaching even the Hinterlands. Halnar climbed the highest peak he could reach to rail against the world, bellowing his rage and frustration even as the sky roiled, the rain drenched him, and the winds tried to blow him from the mountain. He held on defiantly until the clouds sent their wrath…a bolt of lighting ripped through Halnar.
And yet he lived…again. He was discovered after the storm by gryphon riders assessing the damage. When he awoke and told the healers what had happened, they called upon a Wildhammer shaman. The shaman was impressed, and believed that the elements were not trying to kill Halnar, but to awaken something in him and give him new purpose.
So Halnar began training as a shaman, and for the first time since the Second War, he felt alive. The elements were his kind of people; simple in their natures, not complicated like fleshy things. Most of all, though, he connected to the storm. In the tempest, the world made sense.
Relationships
| Natlee Spatterspark Wee lass! At first she claimed to be a spirit (no, she didn't), but I'm startin' to thenk she's a gnome. |
| Slicket Spiky hair! Also said he was a spirit (no, Halnar, you said that). Tough for a wee lad! |
| Glyphe Tinkerspell Friend o' Natlee and Slicket! Pretty sure she's another gnome. |
| Kalhidai A dranny lady with a fox! |





