Costentyn Shine
Portrayed by Regé-Jean Page
Name: Costentyn Shine
(kos-TEN-tin)
AKA: Shine
Gender: Male
Race: Human
Class: Rogue
Role: Damage
Faction: House Fallon, (formerly) the Proudmoore Fleet
Professions: mining, engineering
Homeland: Bridgeport, Tiragarde, Kul Tiras
Player: inkie
badge_race_human_male.pngbadge_class_rogue.pngbadge_role_damage.pngbadge_profession_mining.pngbadge_profession_engineering.png

RP Hooks

Anyone who has visited Fallon House may have encountered Shine there; the one-eyed first footman cut a memorable figure.

Anyone who knew Siamus Fallon in his days with Proudmoore's Fleet might also have known his First Lieutenant.

Anyone who was acquainted with Siamus Fallon in his time at Proudmoore Academy undoubtedly knew his best friend.

Basically, if you know Siamus, there's a chance you know Shine as well.

Members of Cobalt Company may be acquainted with him; he is a relatively recent member himself, but has been active in Cobalt missions against the Dark Horde in the Burning Steppes, in the Stratholme action of year 28, and currently as a member of Blue Squad.

Appearance

Shine is a brown-skinned, black-haired man who stands a lean 6'2" tall, his posture military-straight even when relaxed. His most memorable feature is, perhaps, that he is missing his left eye. He wears a black eyepatch over the scar.

Despite that potentially piratical feature, his manner whether in well-kept armor or crisply tailored clothing is composed, courteous, and attentive.

Unless he's in a fight.

Beneath the polished armor and the genteel manners, he has quite a lot of tattoos.

Personality

DISCIPLINED * ATTENTIVE * SHREWD * SELFLESS

Shine's loyalty can be won but cannot be bought, and once won, it is steelbound. There is no faster way to lose all face with him than either by disparaging someone to whom he has given his loyalty or by expecting him to betray them, whether by action or by simple indiscretion. As corollary to this, however, he is disinclined in general to positions of leadership; he prefers to be the discreet advisor at your shoulder, to feel part of a team or a crew, to play the loyal sidekick or fearsome henchman. One of the easiest ways to win his loyalty is by offering him that role. Make Shine your right-hand man, and have a devoted right hand for life.

He refrains from rash action or hasty decision, and is skilled at outwardly schooling his emotions; he can serve as a steady, tempering influence on any brasher or more quicksilver personality. Despite his reserve, the occasional glimmer of dry, deadpan humor will show through, and anyone close to him will encounter an acerbic wit, a sly sense of fun, and a man who appreciates a challenge.

He is religious — a native-born Kul Tiran and a former marine, he follows the Tidemother — and also something of a closet nerd. His chief personal passion is watchmaking.

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This character is in a committed relationship, and not romanceable.

History

Costentyn Shine was born the third of four children of Bridgeport ferryman Jago Shine and his wife Kerensa, a rope-maker. From a young age he had a fascination with the sea above and beyond his family's practical and professional familiarity with work on the water. He spent time as a boy traveling on his father's ferry between Bridgeport and Boralus — where he was perpetually awed by the green-sailed ships of Proudmoore's Fleet, and the disciplined ranks of marines in their green and gold — and as his two older brothers drifted in their teen years toward work as a fisherman and a ferryman themselves, the 10-year-old Costentyn declared his own intention to be a marine.

When Kul Tiras entered the Second War as a member of the Alliance, Shine counted two maternal uncles (both able seamen, neither a marine) among the shocking losses suffered by the Fleet at Crestfall. Rather than deter him, this only cemented the boy's determination to go to sea in service of his country.

His parents, patriots both — and feeling the same righteous grief and rage as the rest of their nation — were proud to support this ambition. Jago took his son out more and more often to teach him finer attention to water and weather and current, and some humble but practical skill in rope-handling and sail-mending, if not the workings of a great ship. His mother bargained an apprenticeship for him with a retired navigator who worked as a maker of navigational instruments, Piran Roan; Piran instructed him in their use and their technical workings. It was from his mentor and these lessons that Costentyn developed his side fascination with horology.

At 16, Costentyn passed the entrance exams for Proudmoore Academy with flying colors and, indeed, was put forward a year based on the foundation of knowledge he already possessed. Because he was the mere son of a ferryman and a rope-maker among a number of highborn youths, his advancement did not make him entirely popular. He kept his head down and stuck doggedly to his studies.

In his second year at the Academy, his class was joined by another prodigy: Siamus Fallon, the 15-year-old son of Admiral Simon Fallon. The younger boy had been advanced two years due to the fact of his actual prior naval service aboard his father's ships, and so he and Costentyn found themselves in the same class, a pair of pariahs among their peers. In Fallon's case, despite his equal social footing with their classmates, there were whispers of nepotism and favoritism.

Siamus Fallon was not, however, the sort of youth who kept his head down and stuck to his studies in the face of his peers' disdain — he had, as Shine has observed, "a mouth on him" — and Shine found himself drawn in not only by the other boy's similar outsider status but by Fallon's confidence and absolute personal certainty. They were soon fast friends.

(It helped that Fallon also proved to be deeply nerdy, and had a really cool watch.)

By the time of their certification in year 14, Fallon had either charmed or browbeaten his way to genuine popularity, and Shine was there at the center of the group as his best friend and right hand. They remained as close as brothers through their first couple of years as officers in Proudmoore's Fleet, despite serving on separate ships.

Shortly after his certification and official entry into the Fleet, Shine married Samara Mory. He was 22, she was 23. After six years of marriage, they divorced in year 20, shortly before Kul Tiras entered the Third War.

Along the course of their professional ascent, Shine managed to steer Fallon — younger and brasher — off the rocks of various personal dramas: strings of ill-advised affairs, clashes with estranged family or (very rarely) his father, the more-than-occasional impulse to speak his mind freely to senior officers. Shine's moderating influence was responsible in no small part for Fallon's professional success when what the other young man possessed in skill and daring, he lacked in tact or restraint.

For his part, Fallon was not a man to stint with acknowledgement or gratitude any more than he was anything else, and Shine received not just credit where it was due but a devotion at least as firm as his own. When Fallon was made Post-Captain at the startling age of 25, Shine was right there as his friend's First Lieutenant.

He was, in that capacity, aboard Fallon's ship Wind-wise during the Battle of Theramore — a battle that proved traumatic to many of its Kul Tiran survivors, Shine included, and not least for the loss of his eye. He remained with Fallon when the other man affirmed his allegiance to Stormwind, but could not bring himself to return to active duty. Instead, he joined the Fallon household as a senior member of staff, where he helped to manage a different sort of crew and continued to offer prudent counsel and protection of his friend's interests.

In the year 28, after some household upheavals and in the aftermath of the Nightmare, with the encouragement of the Duchess Esprit, Shine resigned his position in household service to return to active combat as a member of the mercenary Cobalt Company. He continued to live at Fallon House among his family by loyalty if not by blood.

He also began a quiet, dogged pursuit of Fallon Fleet warlock Averlena Coit. Lena had first caught his eye in Theramore years earlier; she caught his interest upon better acquaintance as a member of Fallon House. Aware of her complicated personal history, Shine embarked on a slow and patient courtship of late-night conversation, sailing lessons, and attention to detail.

In year 29, Shine stepped up as a member of Cobalt Company's Blue Squad to serve against the Twilight's Hammer and the Dragonmaw orcs in the highlands of Khaz Modan.

In early April, he and Lena became engaged.

BIRTHDAY: June 30th, 584 KC (8 BDP)

Relationships

Miss Lena Coit
After much patient cultivation and a number of sailing lessons, Shine's fiancée. Warlock, formerly of Cobalt Company, now of the fleet and resident at Fallon House. Smart, capable, sharp-witted, and wary. He was smitten from the first. Well, from the second; he'd known her previously by sight in Theramore.
Admiral Siamus Fallon
Oldest and closest friend, former commanding officer, then employer, now just friend again. He has Shine's unswerving loyalty; sorry, Lady Sintha.
Lady Sintha Fallon
Fallon's little sister, acidly funny and charming, and cleverer than she lets anyone give her credit for. Shine is both protective of her and admires her cunning; he often served as her unobtrusive eyes eye and ears when spying observation of houseguests or visitors was required.
Duchess Avrenne Esprit Fallon
Fallon's wife, and an equally beneficial and tempering influence on him. Possibly the only person who understands Fallon better than Shine. It might be witchcraft. Not bad at billiards, either; Shine is teaching her to keep her husband humble.
Lady Ery Fallon
Fallon's firstborn, his pride and joy, a tidesage in the making. A strong-willed and cantankerous infant, she clearly takes after her father despite a physical resemblance to her mother. Shine quietly dotes on her; she is, after all, basically his niece.
Miss Moirin Meade
Housekeeper at Fallon House for longer than Shine has lived there, despite the fact that he has a decade on her. Tirasian, and something of a little sister to him.

Writings

Title Summary
(2025-11-17) A Question of Manpower Shine meets up with Admiral Fallon for a drink and some discussion of current events.
(2025-09-01) Forecast Shine notes a change in the weather.
(2025-08-29) Downtime at Paw'don Village Atley, Brannagen, Erixa, Estel, Nanaat, Ralaea, and Shine meet up with local Peixin to explore Paw'don Village.
(2025-08-24) The Control Shine's feelings are normal.
(2025-08-21) A Top Secret Mission Letters from Captain Sparkwire to the squad members Brannagen, Erixa, Oranna, Shine, Azizia, Estel, Gwenivene, Ralaea and Shun! It's time for a top secret mission!
(2025-06-08) No Place Shine is dead. It is unexpectedly complicated.
(2025-06-05) Sentimental Horsekeeping On the eve of the final battle (but hopefully not the FINAL battle), Shine writes to Lena.
(2025-04-22) A Calm Reply Lireen responds to Shine's bad news.
(2025-04-21) Weird News, Bad News After Blue Squad's dragon-packed Sunday, Shine wrote home to Lena. Before returning to Fallon House for the week, there's one more order of business he needs to attend to.
(2025-04-21) A Short and Perhaps Slightly Annoyed Letter The evening before Shine is due to return from the Highlands, Lena receives a second letter.
(2025-04-15) Response to Not Quite Digested Lena writes back to the shocking letter from Shine about how the Wildhammer wedding went.
(2025-04-14) Not Quite Digested Shine writes to Lena with an update on Blue Squad's latest.
(2025-04-06) Swimming Shine can't sleep. Siamus is an early riser.
(2025-03-18) Highlands Update Shine replies to Lena's reply. It's becoming a correspondence.
(2025-03-17) One Hat Here for Now Lena responds to Shine's letter about the squad's work in the highlands.
(2025-03-16) Many Hats, Handle It On the evening of Blue Squad's big arrival in Highbank, Shine writes home to Lena.
(2025-03-13) Call to the Highlands After the recent request from Admiral Fallon, Jo sends letters to Bran, Dane, Iphindra, Oranna and Shine to assemble a team for the Twilight Highlands.
(2025-01-21) Discretion (Before the Dance) Costentyn Shine is going to a party.
(2024-10-11) The Interpersonal Element The evening after Lena's sailing lesson, Shine reports to Siamus on some business he was asked to look into. Siamus attempts to look into some additional business.
(2024-08-03) A New Map Costentyn Shine returns from his foray into Stratholme with Cobalt Company, and shares a drink with Siamus Fallon and Brother Eli.
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